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keegan
@
beaulieu
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Hi, my name is Keegan.
I'm a Canadian developer with an affinity for all things software, be it systems, web, or game dev.
Check out some of my
work
!
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Work Experience
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DFSK - Styling Automation
// Fall 2023
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Under construction
DFSK - Styling Automation
// Fall 2023
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Dress for Success Kelowna, a non-profit enabling women to succeed financially, had specific requirements for internal workflow and automation.
On top of a new client/volunteer database, I built a custom booking system suited to their needs. There is a multitude of supporting automations relating to client & volunteer management.
More info ↗
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Frank - Project Assessment
// Spring 2024
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Under construction
Frank - Project Assessment
// Spring 2024
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Frank is a tool dedicated to providing insights & guidance on startups. Using AI and a scoring algorithm, entrepreneurs get immediate feedback on their business ideas.
A streamlined questionnaire gathers responses to be scored, after which they are compiled into queries for the LLM. A generated interpretation along with the algorithmic scores are presented and emailed to the user.
More info ↗
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Embedded Systems
// 2017
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Under construction
Embedded Systems
// 2017
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Using Arduino microcontrollers, custom circuits, and software in C to drive them. I did a few "displays" for companies at fairs.
These displays hooked up to various sensors and generated visual/audio feedback through LED matrices or speakers.
More info ↗
About Me
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With a computer engineer for a father,
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I was given lots of electronics and an Arduino as a kid. Displaying animations with LEDs being my earliest fixation.
This trend of graphical programming would last all the way to now. With 3d graphics and game engines being my all-time favourite domain.
Now 22, I have since expanded my expertise to include full-stack web dev, having attended SAIT in 2023.
Always curious, learning, and pushing my limits, the unbounded creativity of software has me addicted.
."". |,*| || .--3v---||-----, ,__|__, + |' - | |ESP32| | |_____| | | | '--GND---|###|-' 330
Systems
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c/c++
zig
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Game engine programming has been a cornerstone of my development. I love getting close to the metal and challenging myself writing complex systems.
Web
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c#
go
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react
ui/ux
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As a full-stack developer, I'm happy working with all aspects of the Web. Recently, Go has been my focus, with
this site
being done with Go & HTMX.
Game Dev
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c#
c++
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unity
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C# was my introduction to software, with Unity being the proper foundation for me as a programmer.